Inventory space in ARC Raiders is always tight, and the fastest way to go broke is hauling out loot you should have recycled or sold. This guide turns the community item list into a quick decision tool: what to keep for upgrades and quests, what to sell for credits, and what to recycle for parts.
Data source: community spreadsheet (updated 01/29/2026): ARC Raiders Item List and Tips. Treat it as player sourced guidance, not official drop or economy data.
How to decide fast (keep vs sell vs recycle)
- Keep items that are direct inputs for bench upgrades, key quests, or frequently used consumables.
- Recycle items when the Recycle For output is a bottleneck resource you are actively using right now.
- Sell valuables that do not unlock progress soon, especially if your stash is close to full.
Full inventory table (keep, sell, recycle)
Tip: Use your browser find (Ctrl+F or Cmd+F) to search for the exact item name.
| Item Name | Keep/Sell/Recycle | Rarity |
|---|---|---|
| Acoustic Guitar | Sell | Legendary |
| Adrenaline Shot | Keep | Common |
| Advanced Arc Powercell | Keep | Rare |
| Advanced Electrical Components | Keep | Rare |
| Advanced Mechanical Components | Keep | Rare |
| Agave | Sell | Uncommon |
| Agave Juice | Keep; or sell if short on space | Common |
| Air Freshener | Sell | Uncommon |
| Alarm Clock | Recycle | Rare |
| Alien Duck | Keep | Rare |
| Antiseptic | Keep | Rare |
| Apricot | Keep until upgrades are complete; sell once done | Uncommon |
| ARC Alloy | Keep | Uncommon |
| ARC Circuitry | Keep | Rare |
| ARC Coolant | Sell | Rare |
| ARC Flex Rubber | Recycle if short on materials; Sell otherwise if excess | Rare |
| ARC Motion Core | Keep | Rare |
| ARC Performance Steel | Keep for Trophy Display; Recycle after | Rare |
| ARC Powercell | Keep | Common |
| ARC Synthetic Resin | Keep for Trophy Display; Recycle if short on materials; Sell otherwise | Rare |
| ARC Thermo Lining | Recycle if short on materials; Sell otherwise | Rare |
| Assorted Seeds | Keep | Common |
| Bastion Cell | Keep for upgrade and Trophy Display; sell once done | Epic |
| Battery | Keep | Uncommon |
| Bicycle Pump | Recycle | Rare |
| Bombardier Cell | Keep upgrade and Trophy Display; Sell once done | Epic |
| Breathtaking Snow Globe | Sell | Epic |
| Broken Flashlight | Recycle | Rare |
| Broken Guidance System | Recycle | Rare |
| Broken Handheld Radio | Recycle | Rare |
| Broken Taser | Recycle | Rare |
| Burned ARC Circuitry | Recycle | Uncommon |
| Camera Lens | Recycle | Uncommon |
| Candleberries | Sell | Rare |
| Candle Holder | Recycle | Uncommon |
| Canister | Keep | Uncommon |
| Cat Bed | Keep until upgrade is complete; sell once done | Uncommon |
| Chemicals | Keep | Common |
| Coffee Pot | Sell | Common |
| Complex Gun Parts | Keep | Epic |
| Coolant | Sell | Rare |
| Cooling Coil | Recycle | Rare |
| Cooling Fan | KEEP FOR EXPEDITION MATS; Sell after | Rare |
| Cracked Bioscanner | Keep until upgrade is complete; sell or recycle once done | Rare |
| Crude Explosives | Keep; If no inventory space, recycle | Uncommon |
| Crumpled Plastic Bottle | Recycle | Uncommon |
| Damaged ARC Motion Core | Recycle | Uncommon |
| Damaged Fireball Burner | Recycle | Common |
| Damaged Heat Sink | Keep until upgrade is complete; sell once done | Rare |
| Damaged Hornet Driver | Recycle | Common |
| Damaged Rocketeer Driver | Sell | Common |
| Damaged Tick Pod | Recycle | Common |
| Dartboard | Sell | Uncommon |
| Deflated Football | Recycle | Uncommon |
| Degraded ARC Rubber | Recycle | Uncommon |
| Diving Goggles | Recycle | Rare |
| Dog Collar | Keep until upgrade is complete; recycle once done | Rare |
| Doodly Duck | Sell | rare |
| Dried-Out ARC Resin | Recycle | Uncommon |
| Duct Tape | Keep | Uncommon |
| Durable Cloth | Keep | Uncommon |
| Electrical Components | Keep | Uncommon |
| Empty Wine Bottle | Sell | Common |
| Exodus Modules | Keep | Epic |
| Expired Pasta | Keep | Common |
| Expired Respirator | Keep for Trophy Display; Recycle once complete | Rare |
| Explosive Compound | Keep | Rare |
| Fabric | Keep | Common |
| Faded Photograph | Sell | Common |
| Familiar Duck | Sell | Epic |
| Fertilizer | Keep for quest; Sell once done | Uncommon |
| Film Reel | Keep for quest; Sell once done | Rare |
| Fine Wristwatch | Sell | Rare |
| Fireball Burner | Keep until upgrade is complete; recycle once done | Uncommon |
| Flashy Duck | Sell | Rare |
| Flow Controller | Recycle if short on materials; Sell otherwise | Rare |
| Fossilized Lightning | Sell; recycle if short on materials | Epic |
| Frequency Modulation Box | Recycle if short on materials; Sell otherwise | Rare |
| Fried Motherboard | Keep until upgrade is complete; Sell once done | Rare |
| Frying Pan | Recycle | Rare |
| Garlic Press | Recycle if short on materials; Sell otherwise | Uncommon |
| Geiger Counter | Keep for Trophy Display; Recycle if short on materials; Sell otherwise | Epic |
| Gentle Duck | Sell | Uncommon |
| Great Mullein | Keep | Uncommon |
| Headphones | Sell | Rare |
| Heavy Gun Parts | Keep | Rare |
| Hornet Driver | Keep for upgrade and Trophy Display; recycle once done (Sell if excess) | Rare |
| Household Cleaner | Recycle | Uncommon |
| Humidifier | KEEP FOR EXPEDITION MATS; Recycle after | Rare |
| Ice Cream Scooper | Recycle | Uncommon |
| Impure ARC Coolant | Recycle | Uncommon |
| Industrial Battery | Recycle if short on materials; Sell otherwise | Rare |
| Industrial Charger | Recycle if short on materials; Sell otherwise | Rare |
| Industrial Magnet | Recycle if short on materials; Sell otherwise | Rare |
| Ion Sputter | Recycle if short on materials; Sell otherwise | Epic |
| Laboratory Reagents | Keep until upgrade is complete; recycle once done | Rare |
| Lance's Mixtape | Sell | Epic |
| Leaper Pulse Unit | KEEP FOR EXPEDITION MATS; Recycle after | Epic |
| Lemon | Keep until upgrade is complete; sell once done | Uncommon |
| Light Bulb | KEEP FOR EXPEDITION MATS; Sell after | Uncommon |
| Light Gun Parts | Keep | Rare |
| Magnet | Keep | Uncommon |
| Magnetic Accelerator | Keep for high-tier crafting and Trophy Display; Sell if excess | Epic |
| Magnetron | Recycle if short on materials; Sell otherwise | Epic |
| Matriarch Reactor | Keep for high-tier crafting and Trophy Display; Sell if excess | Legendary |
| Mechanical Components | Keep | Uncommon |
| Medium Gun Parts | Keep | Rare |
| Metal Brackets | Recycle if short on materials; Sell otherwise | Uncommon |
| Metal Parts | Keep | Common |
| Microscope | Recycle if short on materials; Sell otherwise | Rare |
| Mini Centrifuge | Recycle if short on materials; Sell otherwise | Rare |
| Mod Components | Keep | Rare |
| Moss | Keep for defib; recycle after | Rare |
| Motor | Keep until upgrade is complete; sell once done | Rare |
| Mushroom | Keep until upgrade is complete; sell once done | Common |
| Music Album | Sell | Rare |
| Music Box | Sell | Rare |
| Number Plate | Recycle | Uncommon |
| Oil | Keep | Uncommon |
| Olives | Keep until upgrade is complete; sell once done | Uncommon |
| Painted Box | Sell | Common |
| Plastic Parts | Keep | Common |
| Playing Cards | Sell | Rare |
| Polluted Air Filter | Recycle if short on materials; Sell otherwise | Rare |
| Pop Trigger | Keep for Trophy Display; Recycle after upgrade and quest is done | Common |
| Portable TV | Recycle if short on materials; Sell otherwise | Rare |
| Poster of Natural Wonders | Sell | Uncommon |
| Pottery | Sell | Uncommon |
| Power Bank | Recycle if short on materials; Sell otherwise | Rare |
| Power Cable | Recycle | Rare |
| Power Rod | Keep for high-tier crafting; if excess, sell | Epic |
| Prickly Pear | Keep until upgrade is complete; sell once done | Uncommon |
| Processor | Keep | Rare |
| Projector | Recycle if short on materials; Sell otherwise | Rare |
| Queen Reactor | Keep for high-tier crafting and Trophy Display; Sell if excess | Legendary |
| Radio | Recycle if short on materials; Sell otherwise | Rare |
| Radio Relay | Recycle if short on materials; Sell otherwise | Rare |
| Recorder | Sell | Uncommon |
| Red Coral Jewelry | Sell | Rare |
| Remote Control | Recycle if short on materials; Sell otherwise | Rare |
| Resin | Sell | Common |
| Ripped Safety Vest | Recycle | Uncommon |
| Rocketeer Driver | Keep for upgrade and Trophy Display; Sell once done | Epic |
| Rocket Thruster | Recycle if low on Metal Parts, otherwise sell | Rare |
| Roots | Sell | Uncommon |
| Rope | Keep | Rare |
| Rosary | Sell | Rare |
| Rotary Encoder | Recycle if short on materials; Sell otherwise | Rare |
| Rubber Duck | Sell; maybe keep (see note) | Common |
| Rubber Pad | Recycle if short on materials; Sell otherwise | Rare |
| Rubber Parts | Keep | Common |
| Ruined Accordion | Sell | Rare |
| Ruined Baton | Recycle | Uncommon |
| Ruined Handcuffs | Recycle | Uncommon |
| Ruined Parachute | Recycle | Uncommon |
| Ruined Riot Shield | Recycle if short on materials; Sell otherwise | Rare |
| Ruined Tactical Vest | Recycle | Uncommon |
| Rusted Bolts | Keep for Trophy Display; Recycle after | Uncommon |
| Rusted Gear | Keep until upgrade is complete; sell once done | Rare |
| Rusted Shut Medical Kit | Keep until upgrade is complete; recycle once done | Rare |
| Rusted Tools | Keep until upgrade is complete; sell once done | Rare |
| Rusty ARC Steel | Recycle | Uncommon |
| Sample Cleaner | Recycle if short on materials; Sell otherwise | Rare |
| Sensors | Keep | Rare |
| Sentinel Firing Core | Keep until upgrade is complete; sell or recycle once done | Rare |
| Shredder Gyro | Keep for Trophy Display; Recycle after | Uncommon |
| Signal Amplifier | Recycle if short on materials; Sell otherwise | Rare |
| Silver Teaspoon Set | Sell | Rare |
| Simple Gun Parts | Keep | Uncommon |
| Snitch Scanner | Keep | Uncommon |
| Speaker Component | Keep | Rare |
| Spectrometer | Recycle if short on materials; Sell otherwise | Rare |
| Spectrum Analyzer | Recycle if short on materials; Sell otherwise | Epic |
| Spotter Relay | Keep for Trophy Display; Sell once complete | Uncommon |
| Spring Cushion | Recycle if short on materials; Sell otherwise | Rare |
| Statuette | Sell | Rare |
| Steel Spring | Keep | Uncommon |
| Surveyor Vault | Keep for upgrade and Trophy Display; sell or recycle once done | Rare |
| Synthesised Fuel | Keep | Rare |
| Syringe | Keep | Rare |
| Tattered ARC Lining | Recycle if short on materials; Sell otherwise | Uncommon |
| Tattered Clothes | Recycle | Uncommon |
| Telemetry Transceiver | Recycle if short on materials; Sell otherwise | Rare |
| Thermostat | Sell | Rare |
| Tick Pod | Keep for upgrade and Trophy Display; sell or recycle once done | Uncommon |
| Toaster | Keep until upgrade is complete; recycle otherwise | Rare |
| Torn Blanket | Recycle | Rare |
| Torn Book | Sell | Common |
| Tropical Duck | Sell | Uncommon |
| Turbo Pump | Recycle if short on materials; Sell otherwise | Rare |
| Unusable Weapon | Recycle if short on materials; Sell otherwise | Rare |
| Vase | Sell | Rare |
| Very Comfortable Pillow | Keep for Scrappy Level V Upgrade; sell afterwards | Uncommon |
| Volcanic Rock | Sell | Common |
| Voltage Converter | Keep | Rare |
| Wasp Driver | Keep for upgrade and Trophy Display; sell or recycle after | Rare |
| Water Filter | Recycle if short on materials; Sell otherwise | Rare |
| Water Pump | Keep until quest is complete; recycle or sell | Rare |
| Wires | Keep | Uncommon |
Notes and caveats
- Recommendations can change with balance patches, crafting requirements, and your current upgrade goals.
- If you are pushing a specific bench tier, prioritize anything listed in Keep For even if it normally sells well.
- If you are cash starved early, selling high value luxury items can accelerate weapon and kit upgrades.